Advice for First-Time Attendees to MicroConf
Biz:
Comments Off on Advice for First-Time Attendees to MicroConf

In April, I attented MicroConf.
The talks and conversations were invaluable to my business.
As the tickets for MicroConf 2016 are going on sale shortly, I wanted to write up advice for first-time attendees, especially those who are early in their business and want to learn a lot.

Continue this post

Y Combinator News
Biz: , ,
Comments Off on Y Combinator News

A few weeks ago my RailsConf talk on writing better web apps when they outgrow MVC was posted to Y Combinator News. It hung out on the front page all day, spending some time at the #2 slot. Over 35,000 people visited the page and 3,700 watched the talk video, which thrills me.

But I’m not posting to brag about traffic, I’m posting to explain the quirk in the previous paragraph.

Continue this post

Acceptable Errors
Biz: , , , ,
Comments Off on Acceptable Errors

I really liked Adrian Holovaty’s suggestion that Chicago stop trying to be the Bay Area and focus on bootstrapping. Chicago will always be an also-ran as long as it’s running someone else’s race.

Continue this post

Hiring Apprentices
Biz:
Comments Off on Hiring Apprentices

Lately I’ve been talking with students at programming bootcamps about their overwhelming fear that they’re not learning quickly and thoroughly enough to find employment afterwards. I think it’s generally produced more by the intensive crunch-time atmosphere of the schools and growing recognition of how big and complex programming is than by an actual deficiency in skills.

Continue this post

So Play We All
Biz: , ,
Comments Off on So Play We All

Peter Harkins, Jim C. Gadrow, and Luke Hutscal are each building an online game as part of a contest between us. Every week we’ll pick a new area of our games to code on and budget how many hours to spend on it. Every week, someone will be judged to have done the best. Anyone who doesn’t put in the time pays the price by funding the others’ games. Anyone who quits has to delete their entire codebase and all backups.

Continue this post

Interview Questions
Biz:
Comments Off on Interview Questions

When I got my first jobs, I didn’t know that job interviews should include the candidate interviewing the company. I learned from the experience and, in talking with others, have slowly accreted a list of interview questions I’ll bring (yes, really, print out and bring) to learn interesting things about employers and avoid dysfunctional workplaces.

Continue this post

Freemium and Segmentation
Biz: , , ,
Comments Off on Freemium and Segmentation

How do games on Facebook make money?

That’s how the conversation started: no hello, no context, right to the heart of the matter. I love it when fellow geeks IM me.

Continue this post

Domain Registration Survey
Biz:
Comments Off on Domain Registration Survey

I’ve had all my domains registered at Name.com for a few years – great price, decent control panel, and competent support. Last week I went to renew some domains and found that Name has quietly doubled their prices by charging for the whois privacy protection that used to be free.

Continue this post

Admitting Diminishing Returns
Biz:
Comments Off on Admitting Diminishing Returns

In 2009, I acted like this equation is true:

(I chose The 4-Hour Work Week and Hacker News because they’re two very popular resources, but there’s dozens I could’ve chosen.)

Continue this post

Efficiency Replaces Autonomy
Biz: , , ,
Comments Off on Efficiency Replaces Autonomy

I’ve been pondering the rise of metrics-driven game design — from the sites I follow it sounds like the game industry at large has been as well. The makers of retail games are realizing they can make more money with less risk by careful analysis of how they directly charge gamers in the free-to-play (F2P) model.

Continue this post