Random The Flag
Games: ctf, game design, randomness
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I’m going to spend next Friday to Monday making a game. I was inspired by Oryx’s 16bit sprites, they’re a beautiful, cheap resource for game prototyping (the license is a bit confused for business purposes). I’ve been wanting to (and failing to) make games for years, so I’m going to ensure I succeed by defining the game by the time I spend rather than the infinitely long wish list plan I can invent.