Ironwood, a Roguelike Game in 7 Days
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Ironwood is a roguelike game developed for the 2014 7 Day Roguelike Challenge. “Roguelike” is a pretty poorly defined genre, but generally speaking it’s a turn-based game with generated environments, emergent gameplay from simulationism, and a steep learning curve. (For more, see an informal definition, a formal attempt, or a current take on its broad use.)

Updated 2014-04-07: You can play Ironwood in your browser right now! Big thanks to Snarky for the Javascript port: Ironwood

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Finish a Project
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The first 90% of the code accounts for the first 90% of the development time. The remaining 10% of the code accounts for the other 90% of the development time.

This annoyingly true aphorism has an important implication: an unfinished project, however close it seems to completion, is worth far less than a completed project. With that in mind, I’ve created a useful tool.

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Announcing NearbyGamers
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I’d like to invite you all to check out my newest project, NearbyGamers, a service for tabletop gamers to find other players. (As I mentioned earlier, it’s a Rails site.) It’s for people who play RPGs, CCGs, TCGs, wargames, board games — basically any game where you need to have a live human on the other side of a table if you want to play.

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