These Elves are People
Games: Club Penguin, gaming, Habbo Hotel, journalism, media, MetaPlace, mmorpgs, online gaming, puzzle pirates, virtual worlds, Washington Post, web, web 2.0, World of Warcraft
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It’s important for journalism address virtual worlds because they’ve become the “third place” after Home and Work that Starbucks has been trying to fill for the last decade and change. Adults go online to hang out instead of the bar; teenagers go online to try on new personalities instead of the mall.