push.cx Peter Bhat Harkins
Competition and Bluffing
Games: competition, game design, game mechanic, poker
Comments Off on Competition and Bluffing
Direct competition is when a game is decided by how the opponents interact, how well they stop each other from succeeding. Indirect competition is when opponents can’t influence each others’ successes, like in a sprint.
I love the way that poker straddles the line between the two. The contest of who has the best hand is indirect, I can’t take cards out of your hand, you can’t prevent me from drawing, we make our separate choices and win solely by ranking.