Social Pastimes
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In a previous post I wrote:

I look at the most popular Facebook games and only see pastimes, idle toys requiring action with little thought, minimal direct competition, and even rarer losses. Oh, and tens of millions of players.

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The Game Industry
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This is a game for 2 – 2,000,000 players of all ages. It should last anywhere from here to eternity (average one hour).

I don’t understand the video game industry. I’ve been paying more attention in the last few months, because I look at my project as a business, not a hobby project. I’ve read books and blogs, had conversations with lots of different folks, wanting to soak up the accumulated knowledge. And it doesn’t make sense.

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