In Week 5 of So Play We All, things were pretty quiet. I bugfixed and laid groundwork. Luke… uh… did something. I read his post and it sounds like he added some helpers but otherwise mostly just rewrote his story. It’s more enjoyable now (seriously, play it), but it doesn’t really feel structurally any different. There’s no added mechanics that I can see. I’m curious where he’s going, though.
SPWA Week 1 Response: Code Hassles and Kittens
Games: Allabrilyn, Fantasy Adventure, so play we all, web games
This week in So Play We All our topic was “Signup” and our budget was 4 hours. I originally pushed for more time, but I ended up glad that it was short as I hacked things out on the last day. I don’t need to belabor that, let’s look at how Luke and Jim did with their games.