Over on the BBGameZone forums helderic asked how to deal with exploits:
Lets say player A finds a exploit to duplicate a item and decides to exploit it. He continues to exploit it for a few weeks then player B finds the bug and reports it.
How would you catch player A? And what are some systems to watch/catch exploits/bugs/cheaters.
It bugs me when people say that tools like Amazon’s EC2 and S3 “level the playing field”. They really don’t, the playing field is still as tilted towards the large players as ever.
When I had one day’s notice that Hillary Clinton was going to release her schedule from the time she was first lady, I thought it entirely possible we’d have to scan it, or work with a scanned copy. So I signed up for an Amazon Web Services account in case I needed to rent some computing time via EC2 to process all the images.