<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Push cx &#187; Flash</title>
	<atom:link href="http://push.cx/tag/flash/feed" rel="self" type="application/rss+xml" />
	<link>http://push.cx</link>
	<description>A traveling geek&#039;s blog on development, games, and the web</description>
	<lastBuildDate>Fri, 14 Oct 2011 10:24:13 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
		<item>
		<title>Flash Gaming</title>
		<link>http://push.cx/2007/flash-gaming</link>
		<comments>http://push.cx/2007/flash-gaming#comments</comments>
		<pubDate>Fri, 11 May 2007 14:04:16 +0000</pubDate>
		<dc:creator>Peter Harkins</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[wasting time]]></category>

		<guid isPermaLink="false">http://push.cx/2007/flash-gaming</guid>
		<description><![CDATA[Hey, it&#8217;s Friday. Stop being productive. Here&#8217;s the games I&#8217;ve been consistently returning to the last few weeks. Boxhead: More Rooms Objective: Kill Zombies. Shoot up zombies and their demon buddies using a variety of weapons in 8 different levels. I veer between loving and hating the demons. As a game designer, I like that [...]]]></description>
			<content:encoded><![CDATA[<p>
Hey, it&#8217;s Friday. Stop being productive. Here&#8217;s the games I&#8217;ve been consistently returning to the last few weeks.
</p>


<h3><a href="http://push.cx/wp-content/plugins/wordpress-feed-statistics/feed-statistics.php?url=aHR0cDovL3d3dy5jcmF6eW1vbmtleWdhbWVzLmNvbS9mbGFzaGdhbWUucGhwP2dhbWU9Qm94aGVhZC1Nb3JlLVJvb21z">Boxhead: More Rooms</a></h3>
<p>
Objective: Kill Zombies. Shoot up zombies and their demon buddies using a variety of weapons in 8 different levels. I veer between loving and hating the demons. As a game designer, I like that they keep gameplay from stagnating because they require a completely different strategy than zombies. As a player, I hate them because often one stuns you and hits you until you die &#8212; so you effectively have only one hit point. Still, I really enjoy this game.
</p>

<h3><a href="http://push.cx/wp-content/plugins/wordpress-feed-statistics/feed-statistics.php?url=aHR0cDovL25vdmVsY29uY2VwdHMuY28udWsvRmxhc2hFbGVtZW50VEQv">Flash Element TD</a></h3>
<p>
Build and upgrade towers to keep streams of enemies from taking away your life. I really like the balance between earning interest, building, and upgrading. I think this game couldn&#8217;t get simpler and stay fun; each research point is a serious choice. I haven&#8217;t beaten the final level (39).
</p>

<h3><a href="http://push.cx/wp-content/plugins/wordpress-feed-statistics/feed-statistics.php?url=aHR0cDovL2VjMi0xLnBsYXlyLmNvLnVrL29uc2xhdWdodC8=">Onslaught</a></h3>
<p>
A unique and well-polished tower defense game, Onslaught has a great upgrade and combo system. Keep the <a href="http://push.cx/wp-content/plugins/wordpress-feed-statistics/feed-statistics.php?url=aHR0cDovL3MzLnBsYXlyLmNvLnVrL29uc2xhdWdodC9hYm91dC5odG1s">How to Play</a> page open in another tab for at least your first few games, this is complex. There&#8217;s a new version in beta, but I believe it&#8217;s mostly just a cleanup of the internals. I didn&#8217;t find any differences in gameplay after a few minutes of playing.
</p> <img src="http://push.cx/wp-content/plugins/wordpress-feed-statistics/feed-statistics.php?view=1&post_id=245" width="1" height="1" style="display: none;" />]]></content:encoded>
			<wfw:commentRss>http://push.cx/2007/flash-gaming/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
	</channel>
</rss>

