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	<title>Comments on: Game Influences (7/6): Warstorm</title>
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	<link>http://push.cx/2010/game-influences-76-warstorm</link>
	<description>A traveling geek&#039;s blog on development, games, and the web</description>
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		<title>By: Social Pastimes - Push cx</title>
		<link>http://push.cx/2010/game-influences-76-warstorm/comment-page-1#comment-117368</link>
		<dc:creator>Social Pastimes - Push cx</dc:creator>
		<pubDate>Fri, 19 Nov 2010 17:23:10 +0000</pubDate>
		<guid isPermaLink="false">http://push.cx/?p=1249#comment-117368</guid>
		<description>[...] a previous post I wrote:   I look at the most popular Facebook games and only see pastimes, idle toys requiring [...]</description>
		<content:encoded><![CDATA[<p>[...] a previous post I wrote:   I look at the most popular Facebook games and only see pastimes, idle toys requiring [...]</p>
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		<title>By: Efficiency Replaces Autonomy - Push cx</title>
		<link>http://push.cx/2010/game-influences-76-warstorm/comment-page-1#comment-108548</link>
		<dc:creator>Efficiency Replaces Autonomy - Push cx</dc:creator>
		<pubDate>Fri, 09 Apr 2010 22:35:19 +0000</pubDate>
		<guid isPermaLink="false">http://push.cx/?p=1249#comment-108548</guid>
		<description>[...] been pondering the rise of metrics-driven game design &#8212; from the sites I follow it sounds like the game [...]</description>
		<content:encoded><![CDATA[<p>[...] been pondering the rise of metrics-driven game design &mdash; from the sites I follow it sounds like the game [...]</p>
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		<title>By: McKay</title>
		<link>http://push.cx/2010/game-influences-76-warstorm/comment-page-1#comment-104242</link>
		<dc:creator>McKay</dc:creator>
		<pubDate>Tue, 12 Jan 2010 15:38:38 +0000</pubDate>
		<guid isPermaLink="false">http://push.cx/?p=1249#comment-104242</guid>
		<description>Well, that&#039;s sad, but understandable. I hope we&#039;ll see Athenge eventually.</description>
		<content:encoded><![CDATA[<p>Well, that&#8217;s sad, but understandable. I hope we&#8217;ll see Athenge eventually.</p>
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